Deities of the Iron Kingdoms
Morrow & Thamar
Humans in the Iron Kingdoms have two main patron deities.
The prophet Morrow (neutral good) is the lord of goodness and light, and
is worshipped by most humans. His fraternal twin sister Thamar (neutral
evil) is the patron of the selfish and wicked. The two started out as ordinary
humans, thousands of years ago, but they came to believe that any person
could improve their lot in life almost without end. After a long, hard
path, they ascended into divinity and enlightenment, sacrificing their
physical bodies so that they could walk the earth in spirit, providing
guidance to those who needed it. The twins' journey is recorded in the
weighty Enkheiridion of Ascension, the primary religious text of the Iron
Kingdoms. "By the twins!" is a common exclamation in the lands
of Men.
Sadly, the siblings fought near the end of their journey,
and their paths diverged. Morrow chose the path of selflessness, deciding
to guide and protect Men in their journey through life, nudging them to
the path of virtue and self-improvement that he discovered. Thamar chose
to guide Men in a different way. She is the whisperer in shadows, always
urging people to take the quick and easy path, to maximize their short-term
earthly gains and pleasures regardless of the consequences.
It is said that every human at some point has to make
a choice between the two paths that Morrow and Thamar eventually visit
everyone and secretly test them. "The Volition," as the trial
is called, takes the form of a moral dilemma, usually early in life. Few
people can pinpoint when their Volition was, for the gods are subtle and
clever, never showing themselves directly. The rare individuals that can
clearly see the test and the gods before them are blessed, and almost always
become clerics or paladins.
Clerics of Morrow and Thamar can be of any good or
evil alignment, respectively. They attempt to emulate their patron's lives,
often traveling in their footsteps and attempting the same trials the twins
undertook so long ago. Those that succeed become saints, and they Ascend
to take their place at Morrow or Thamar's side. This is a rare and special
event; only a score of people have ever Ascended to either god's side.
The Ascended became powerful entities in their own right, each with their
own philosophy and sphere of influence.
While the Church of Morrow has a very formal structure
and rich history, the worship of Thamar is a solitary thing. Rarely will
one see so much as a shrine in her name, and her clerics are secretive.
However, almost all of the humans in the Iron Kingdoms are strong believers
in the central teaching of both siblings you create your own destiny,
and your lot in life is not fixed at birth.
Domains for Morrow and Thamar's Clerics
Since the Men of the Iron Kingdoms have comparatively
fewer gods than other game settings, there is more leeway within the clerical
domains.
The Domains of Morrow:
Good, Healing, Knowledge, Protection, Strength, Travel, War
The Domains of Thamar:
Death, Destruction, Evil, Luck, Magic, Trickery, War
Morrow and Thamar are the principal deities, but the
Ascended men and women are worshipped alongside them as secondary patrons.
Clerics choose one or two of the Ascended to be their spiritual guide,
and their domains derive from this choice. Because of this, DMs are encouraged
to bend the domain restrictions a bit for exceptional role-playing and
character development. Some of Ascended will be detailed in future IK materials,
but there will always be room for the DM to create them as desired.
Man's Ancient Patron, Menoth
The worship of Menoth (lawful neutral) is ancient,
predating the Church of Morrow by millennia. Menoth is a strict, vengeful
deity, credited by most humans (even those who follow the Twins) with the
creation of the world and everything within it. It's unquestionable that
Menoth exists, for his priests were once the powerful ruling class of the
land. Alas for Menoth, the more uplifting and tolerant message of Morrow
began to take hold with the people, and today the worship of Menoth is
rare outside the Protectorate.
Menoth is usually depicted as a masked giant, towering
over his frightened worshippers. He demands adherence to a strict code
of conduct part of which is providing constant tribute to Menoth and his
priests. The notion that a man may "ascend," so central to the
worship of Morrow and Thamar, is blasphemy in the church of Menoth. To
Menoth, man's place is to serve his creator, and his reward is to pass
quietly into oblivion.
Domains for Menoth's Clerics
Menoth's clerics have access to the domains of Knowledge,
Law and Strength. Some evil high-level clerics who are favored by Menoth's
become Scrutators, the feared church police and policy makers. Powerful
Scrutators can even gain access to the domains of Evil and Destruction.
"Scrutator of Menoth" is a new prestige class that will be unveiled
soon at the Iron Kingdoms web site.
Cyriss, Maiden of Gears
Cyriss, Maiden of Gears, Mistress of Numbers, also
known as the Clockwork Goddess, is a fairly recent addition to the land's
pantheon. Her worship became known only a few centuries ago, at about the
time Men and Dwarves began to build sophisticated machines and delve into
new kinds of math and philosophy. Cyriss is a true neutral goddess, largely
unconcerned with the fate of individuals. Most of her effort is spent writing
and overseeing the natural laws that govern the realm of science and engineering,
though she will take action directly or through her followers when something
threatens the natural order of things. She appears as a humanoid, but she
is not a human goddess; her worshippers are Men and Dwarves in approximately
equal proportions.
Understanding the mind of Cyriss and revealing the
true nature of the multiverse is a process of divine revelation to her
worshippers. For this reason engineers and scholars often pay Cyriss their
respects, but true fanatics and clerics are hard to find with the culture
of Men and Dwarves so dominated by their traditional religions. However,
with the spread of science and mechanika across the land, Cyriss may soon
begin to increase the size of her flock.
Many of the most devout followers of Cyriss believe
that machines are holy, and those who build and tend them are society's
superior caste. Some even believe that in mathematics there may be found
some superior method for managing the world's affairs a place for
everyone, and everyone in their place, with some kind of divine calculating
machine overseeing everything with cold precision. Cyriss' evil worshippers
are taking steps to build such a machine, but luckily they are few in number
and thought to be far from their goal.
Domains for Cyriss' Clerics
The domains available to her clerics (which are extremely
rare) are Knowledge, Protection and Travel. Cyriss is somewhat unique in
that she is worshipped in roughly equal proportions by all races with any
kind of scientific or engineering skills.