(verysonic)
2001
pigment
on diazo film
137
x 86.5 cm
The
Potential Navigation of Verysonic: a selection of "harmonic" events translated
for acoustic projection
SUCH
THAT verysonic, "true" sonic, may be considered any acoustic event which
exists in a modality optimally adjusted for human perception. Any
acoustic event, which naturally propagates in waves, has the potential
to navigate in a modality which may be both heard, and felt as vibration.
So that human senses be tuned to perceive the vibrations of all possible
acoustics in any media, it is necessary to translate the original acoustic
path into the verysonic. This translation must admit a broad range
of factors within its processes such that frequency, temperature, pressure,
phase, velocity, amplitude, and medium of propagation be considered.
Where the original acoustic path has perceptual relevance, as in its generation
by sea mammals, etc., translation to the verysonic must enable unique transfer
functions for these conflations of sensory input.
Acoustic
events which are of special interest for their potential navigation in
the verysonic should include sources which originate from under the surface
of the ocean. Underwater acoustic events are particularly rich in
variety and frequency range. Though often barely audible above the
background noise and low in amplitude, it is desirable to translate a broad
range of underwater events for examination. It is similarly necessary
to consider the specific nature of how subsurface sources typically propagate
in their original media with respect to human perception. Further,
perceptual relevance specific to cetaceans, and the comparing of these
perceived acoustics to humans, necessarily figure a complex component of
sources for potential navigation in verysonic. Ocean-Transferred Sources
String instrument acoustic sources, particularly for their production of
rich harmonics are additionally desirable as source acoustic for verysonic.
Both for their modal navigation in verysonic of alternate media, and for
their specific potential subsea navigation, bowed string sources may be
translated into verysonic from within sonically non-resonant media.
Both as in-air propagation and as subsea virtually generated verysonic,
reverberational string sources should provide particularly unique wave
characteristics.
Horns,
and other exponential resonating acoustic chambers should also be examined
in multiple different media for translation. The sound colours of
instruments and chambers of lesser harmonics may permit better examination
of sensory/perceptual extremes and propagation limits. Percussive
instruments are not part of this examination, however, percussive acoustic
events from natural sources (earthquakes, thunder, volcanism, etc.) should
be included, especially for their propagation features.
Phonetic
Sources
An
additionally valid source for verysonic translation are speech components.
In the admission of human speech into the sources to be examined by verysonic
translation, the perceptual function of language must also be addressed.
In the same way that the perceptual functions of communications between
cetaceans alters through translation into verysonic, velocity and dampening
effects, strongly alter source phonetics. Similarly, a great number
of sonic sources may not be comprehensible or are not enabled for human
ears. It is likely that the translation of these collected harmonic
events would be made imperceptible, both through frequency mapping and
shifting, etc., and in the application of modifications upon waves in situ,
as part of translation to the verysonic.
Additional
Sonic
Examples
of acoustic events, related to seismic tremors which would be suitable
for verysonic (percussive) translation, are the subsea soundings of shallow
microearthquakes (magnitude 1 or less). These soundings are typically
collected from mid-ocean sonobuoys and exhibit acoustic properties very
similar to thunder in air, with the ambient signal noise very close to
the sound of heavy rain. Blue whale acoustic events are of special
interest for their strong periodicity, and infra-sound communication waves.
Their dominant frequency range is between 15 and 27 Hz. Most common
blue whale calls are made up of tonal bursts, having strong associated
harmonics. Blue whales receiving these calls do so with complex sensory
modalities. Typical isovaleroyl-rich tissues in their lower jaw ÏtuneÓ
incoming sound. For information how these calls propagate, see Appendix
I: Deep Sound Channel. Echolocation clicks of toothed whales, for
the location of objects, and communication whistles, may also be translated
to verysonic. Microacoustic events occur in extreme low amplitude.
They are predominantly percussive events, but may provide rich variants
in verysonic. Microacoustic sources may be mistaken for infra-sonic
or ultra-sonic events which are perceived to be low in amplitude.
Microacoustic events richly occur in the plants. Seed pod dehiscence,
bamboo growth, and the opening of blossoms are typical examples.
Verysonic
in Alternate Media
Call
of the koil bird in glass; bowerbird song in streamwater; sunflower dehiscence
in resin; cornflower blossoming in milk; black and red kites in cedarbark;
jungle crow in mango juice; bharal (the Himalayan blue sheep) in
snow; Ox bells in brick.
Methods
of Translation
That
the spectra of sound in human experience be present for acoustic environments
which are normally unable, verysonic translation modes would attempt to
adapt all acoustic events for the human perceptual range of experiences.
Unique verysonic transfer functions specific to each acoustic source event
would provide the optimum translation.
Frequency
Propagating
sound waves consist of alternating compressions and rarefactions detected
as changes in sound pressure. The rate at which this occurs determines
the frequency of these propagating waves, and human ears are most sensitive
between 500 and 4000Hz, which corresponds almost exactly to the frequencies
of speech. (The auditory canal can resonate and amplify sounds between
2000 to 5500Hz by up to ten times.) Therefore, for acoustic translation
of "speech" communication to verysonic, the target range for humans
is necessarily between 500 and 4000 Hz. Similarly, although there
are not complete records extant for all cetaceans, it is assumed that whales,
for example, can hear the range of sounds they produce. Since blue
whales are most sensitive to sound pressure between 15 and 27Hz (entire
range is 12 to 390Hz), the unique verysonic transfer function (vtf) specific
to each blue whale acoustic source event within this range would be mapped
to the most sensitive frequency range for humans, 500 to 4000Hz.
However, were the acoustic event for translation to have originated from
volcanism, for example, or some other event which was not a mode of "communication",
then for its acoustic translation to verysonic, the target range would
necessarily be mapped to between 20Hz and 20kHz. In this way, since
the ultrasonic echolocation clicks of toothed whales and dolphins are a
phenomenological modality, and are neither considered communication, they
may be mapped with a vtf to the high sonic range for humans, say around
10 to 15kHz.
American
Shad
Since
the American shad has its greatest sensitivity for "speech" from
0.2 to 0.8 kHz, the vtf maps the frequencies of these acoustic events to
the human communication band, between 500 and 4000Hz. It must, of course,
be noted that all of the frequency adjustments made within the frequency
component of the vtf (vtffreq) are concurrently subject to a syncretized
attention to all other vtf operators (temperature, pressure, amplitude,
etc.). An additional component of the vtffreq is a compensatory function
for the human perception of pitch disproportionate with intervals between
pitch. If the acoustic source increases in equal steps, the human
listener will perceive each interval as diminishing with each higher step
in pitch. The compensatory vtf will attempt to enable verysonic wherever
possible. See the Aquatic
Bioacoustics Lab, Department of Biology, University of Maryland.
Wavelength
For
one cycle of the acoustic event source wave, the distance it travels within
the medium (air, sea, glass, etc.) is its wavelength. As both frequency
and wavelength are interdependent, they are both effected by the medium
within which the wave propagates. Nominally, the speed of sound in
water is 1372 m/s, and is more than four times faster than in air, where
sound travels at 344 m/s. It may easily be seen that low frequency
sources may travel much more quickly in water than high frequency sources
in air. A 15Hz wave in water has a wavelength of 91m, whereas a 15Hz
wave in air has a wavelength of 23m. As propagation is a function
of both wavelength and frequency, the vtf for wavelength performs no operation,
but recognizes that it is a component of the vtf for frequency.
Amplitude
The
low amplitude of microacoustic events must engage a large verysonic translation/amplification
for human perception, and may be additionally up-shifted in frequency out
of the extreme percussive of the infra-sonic. Subsea bivalve activity
is a good example of a microacoustic source from ocean acoustic events.
Where 0dB is the normal threshold of hearing, microacoustic events occur
below this nominal level. vtfampl operates to amplify acoustic events
to approximately 60db (normal conversation levels).
Temperature
and Pressure
Increased
pressure and increased temperature cause sound waves to increase in speed.
Both vtftemp and vtfpres operate to counteract the effects of temperature
and pressure on acoustic source velocity. The pressure transfer function
is additionally applied to air-to-water and water-to-air conversions, where
sound sources from air typically shifted 26 dB in water. See Appendix
I: Conversion of dB from Air to Water.
Wave
Phase
Where
multiple listeners experience a single acoustic source, each will experience
that source at a slightly different locations within its wavelength.
This positioning relative to other parts of the wave is known as phase.
There is no verysonic translation enabled for phase displacement.
Medium
of Propagation and Velocity
The
characteristic impedance of various media is the factor which determines
how sound sources will propagate through it. This impedance is determined
by the relationship between density and pressure. Water, for example,
has an impedance that is 3600 times that of air. This factor has
both a propagational effect on the source acoustic wave, and determines
at what speed the waves will travel. Typical velocities in m/s are:
rubber 54, water 1372, carbon dioxide 258, steel 5000, air 344,
glass 3658 - 6000, lead 1219, concrete 3048, hardwood 4267, softwood
3353. All media effect the source acoustic event as it follows its
"wavefront". As this wavefront expands, its energy is spread over
a larger and larger area, until it completely dissipates within the medium.
vtfmedia accounts for these impedance dissipation and propagational effects.
The
Potential Verysonic
Of
those acoustic events which are to be examined for their potential navigation
in a modality optimally adjusted for human perception, the following verysonic
transfer function relationship is then true for the original acoustic paths
translated into verysonic:
vtffinal
= vtffreq + vtfampl + vtftemp + vtfpres + vtfmedia
Verysonic
Path
Final
modality predictions for the verysonic are extremely varied and offer new
ways of perceptual examination for the broad range of acoustic source events.
The verysonic transfer functions are highly adaptive and should adjust
well to any source modality, for any target media. The verysonic
path has several advantages over common perception. Its transfer
functions may enable rare events which humans may not directly experience.
It also compensates for extreme dissipations of high impedance media,
permits tonal readings in ranges sensitive to humans, and appropriately
localizes mammal communicative frequencies. Perhaps the most difficult
verysonic transfer function adaptation is where vtfmedia is of an unpredictable
or unstable nature. Yet, having applied vtffinal to a specific source,
verysonic will result. It will be present in such an acoustic state
that perceptually, both cognitively and synergistically, an optimum modality
will be presented. Any acoustic event, which by nature, propagates
in waves, has this navigation potential. The verysonic presents a
modality of sound experience which is a true compendium of all sonic.
Appendix
I
Excerpted
from the Acoustics
Monitoring Program of the NOAA Pacific Marine Environmental Laboratory
in Newport, Oregon and National Marine Mammal Laboratory in Seattle, Washington.
Sound
Pressure Level and Sound Intensity Level
The
sound levels to which most mammals are sensitive extend over many orders
of magnitude and, for this reason, it is convenient to use a logarithmic
scale when measuring sound. Both Sound Pressure Level (SPL) and Sound
Intensity Level (SIL) are measured in decibels (dB) and are usually expressed
as ratios of a measured and a reference level:
Sound
Pressure Level (dB) = 20 log (p/pref)
where
pref is the reference pressure
Sound
Intensity Level (dB) = 10 log (I/Iref)
where
Iref is the reference intensity
The
decibel is ten times the log of the ratio of two intensities, and twenty
times the log of the ratio of two pressures. Units for both SPL and
SIL are dB relative to the reference intensity (often abbreviated as dB
re 1µPa or dB//1µPa). The commonly used reference pressure
level in underwater acoustics is 1 µPa while 20 µPa (which
is roughly the human hearing threshold at 1000 Hz) is used as the reference
level in air. The reference intensity in water is:
Iref
= p2 ref / (Dwater cwater) = 6.7 x 10-19 W/m2
where
reference pressure in water (pref) is 1µPa rms,
and
the density of water (Dwater) is about 1000kg/m3,
and
the speed of sound in water (cwater) is about 1500 m/s
In
addition to the reference level, the distance from the source for that
reference level must also be cited; typically the units of SIL are dB relative
to the reference intensity at 1 meter (e.g. 20 dB re 1µPa @ 1m).
In practice, itís easier to measure sound pressure than sound intensity,
so that pressure is measured, and intensity is inferred. Within the
same medium:
I
µ
p2
therefore
SIL(dB)
= 10 log (I/Ir) = 10 log (p2 water / p2 ref-water) = 20 log (pwater/1µPa)
Conversion
of dB from Air to Water
In
air, the sound pressure level is referenced to 20 µPa, while in water
the sound pressure level is referenced to 1 µPa. Given the above
equation for dB's, the conversion factor for dB air for water is:
dB
= 20 log (pwater/1µPa) = 20 log (20) = + 26 dB
Therefore
a pressure comparison between air and water differs by 26 dB. The
characteristic impedance of water is about 3600 times that of air; the
conversion factor for a sound intensity in air vs water is 36 dB.
10
log (3600) = 36 dB 36+26 = 62 dB
Note
that all of these conversions simply relate underwater sounds to those
in air. How an animal perceives or reacts to an underwater sound
may be very different from it's reaction to airborne sounds. While
there are no established audiograms for the hearing range of many whales,
for example, it is generally assumed that animals can hear the ranges
of sounds that they produce.
Signal
to Noise Ratio
Finally,
whether or not a particular acoustic signal can be detected in the ocean
is a factor of the level of the signal of interest relative to the background
noise level of the ocean, or ambient noise. This is normally expressed
as a "signal to noise ratio" (SNR), where any value greater than 1 implies
that the signal is detectable above the noise, while a number below 1 implies
that the signal is "buried" in the noise. For rough calculations
of SNR, ambient noise level (NL) is subtracted from the sound intensity
level:
SNR
= SIL - NL
Deep
Sound Channel
A
"channel" is present in the deep ocean, within which acoustic energy can
travel long distances. This channeling of sound occurs because there
is a minimum sound speed in the ocean caused by changes in the water density.
Ocean water density is affected by water temperature, pressure (depth),
and salinity. As temperature decreases, the speed of sound decreases;
as pressure increases, the speed of sound increases. The minimum
sound speed at the channel depth is the result of higher temperatures toward
the surface of the ocean and higher pressures toward the bottom of the
ocean. At low and middle latitudes, the deep sound channel depth
is between 600-1200 m. Sound waves can become "trapped" in the deep
sound channel and propagate long distances.
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Monitoring Program of the NOAA Pacific Marine Environmental Laboratory
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