
Falken80 has a webpage on gp32news.com,
his page is here and also
has a page at gp32france.com.
Hooka: When did you get your gp32?
Falken80: 4 April 2003 :) It's a friend, Wilstuff, who speaks me about
GP32.
Hooka: What convinced you to get one?
Falken80: He shows me wind-ups, and possibly of this beast. No games or
support on this machine? it was very interesting. I love challenge.
Hooka: Your website www.gp32france.com
looks very reminiscent of the
actual Korean gp32 website,
did you actually redo all the graphics
yourself or did gamepark help?
Falken80: It's not original graphics it's clear. I found it fun to make
a french version of the kr site. It's not official OK but I thought
that an official french site would never be created. Just for fun and
to promote GP32 in France and francophone countries. Gp32news is a good
site too but it's not the same objective (goal?). GP32France is a site
for newbie and to start speed. I translated the gpmanager and notice.
(In hexadecimal translation for some things) and the kr gp32zone to
french too. It's not hard but it's very longtime. Wilstuff was
translating the flash Animation’s.
Falken80: I have also imagined a more easy way to get freelauncher with
Java applet and a generating link because gamepark site was often down.
Falken80: And i prefer the hostess girl of my site (top right) she's
sexier than the kr girl on the gamepark site isn't it?
Hooka: What happened to your mirror of empee.dawg.net?
Falken80: This site was cool but me but there was not perfect. BBD and
php problems.. Some friends will make a new more compatible version
with my server. It's a project.
Hooka: Do you feel the Tomak Competition was a success and do you plan
on holding another competition?
Falken80: Yeah it was a success. A little success but a success. I was
very sad to see that some guy doesn't want to present her games to this
competition. To make a choice? It was a really gp32 games competition
only for games. Gbax was cool too. It's a good competition but i think
the ultimate competition is the ADIC.
Falken80: Another competition? Why not :). Yeah i have a new
competition project.. Soon. With partners.
Hooka: Which Doom wad's did you modify to work on gp32 and which ones
did you actually make yourself?
Falken80: I have not made any wads. It was just adaptation. Western was
an exception because it's a compilation of 2 wads. But I add ever cool
stuff like music, sound effect, new start title, new demos, new gfx in
my adaptation wads.
Falken80: Western is my favorite. I love Westerns!! :)
Falken80: Final Fantasy doom is cool too. My first adaptation.
Falken80: I'm active on the gp32 scene since October 2003.
Hooka: What kind of work did you have to do on the WAD's to get them to
work on gp32? I'd figure it had to have something to do with memory
restraints, but I maybe wrong.
Falken80: A wad is just a pack like hl pack or quake pack. In this pack
there is only GFX, Music’s, Sounds and Levels. No code or scripts. Then
we can not to act to the memory restraints. Maybe just optimize gfx,
sounds, and levels.
Hooka: What's the difference between IWAD's and PWAD's?
Falken80: Iwad is a wad that works lonely. A pwad need doom2 or doom.
It's just the header of the pack file that changes. But it's the same
thing. It's just the export that is different. (In doombuider we have
the choice)
Hooka: Do you think that the gp32 will get a close to full speed port
of Quake? And was it because you wanted Quake on gp32 that you fixed
Quake new generation for GP?
Falken80: I love Quake. And I can not to stay a real Quake version. The
patience is not in my qualities. But I’m waiting a real quake
adaptation. QuakeGP is cool I think but it's not the real. It's
different.
I hope quake will run on the full speed a day. But i don't know if it's
actually possible. We can do miracle with gp32... like BOR :)
Hooka: On your banner for the gp32wad factory (I want pizza now
too!!!!!!!) there's an arrow pointing to a piece of pepperoni saying
"it's me", my question is are you really a piece of pepperoni?
Falken80: Yes I am!!! I live with my pepperoni friends in an unused
Swiss pizzeria.
Hooka: Do you have any plans for any new Doom WAD's?
Falken80: Yeah!! I have begun to adapt Batman. Maybe Drumaster will
continue this work if he wants.

Falken80: I'm working on a new version of Twilight Warrior.
Hooka: Could you list which WAD's have problems after certain levels or
if they just end at lower levels?
Falken80: Hum I have no problem list. I just know twilight have a
problem in the forest (no prob. in my new version). And a prob. in the
level 4. Maybe others. I'm testing.
Hooka: I noticed your name in the credit's for gp32 war by aquafish,
what graphics did you do? (I did some too ;))
Falken80: Interface GFX (start title, campaign menu, fonts, and some
ideas like pink arrows rather than only numbers..). And roads gfx ;)
Hooka: Could you list all the BOR mod's you modified to work on gp32?
Falken80: Hum it's very special. Some mod’s work on a specific version
of Bor. Actually i don't know i have no tested.
Falken80: Turtles, Zelda and Castlevania worked at a certain time.
Hooka: Do you know why Symphony of Destruction (original from DC) with
music doesn't work with BOR for gp32?
Falken80: No I don't know. I have not tested this BOR with music sorry
:(
Falken80: Maybe a memory problem ?
Hooka: Do you have any plans to modify and other BOR mod's?
Falken80: Not for the moment
Hooka: Have you thought of making your own original BOR mod?
Falken80: Not for the moment :)
Hooka: Slubman's firmware also features your graphics, did you just do
the background or the menu's and everything?
Falken80: All Slubman’s Firmware GFX and sounds. It's a very cool
project!
Hooka: What other projects have you worked on that I may not have
noticed/ heard about?
Falken80: I have worked on the french Paradise Height Version.
Falken80: Hum, yeah. GFX, title start, font, menu and others for
KOF91 (last version), GpFinal War (last version units gfx and
map gfx by MaDsk8tard),
Alien Eraser ( spaceship gfx by MaDsk8tard)
, Arachno ( all nice gfx by MaDsk8tard),
Crocodingus (all gfx by MaDsk8tard) and
others new projects....
Hooka: So are you only a graphics person or do you code also?
Falken80: I code a little. I'm working on my own game project:
Alnyommis.
Hooka: Can you teach me how to write "I like to go clubbing with baby
seals, they know where the best clubs are!" in French? It's bad enough
the looks I get in English but I want to be able to write it in French
;)
Falken80: Hum I think it's "Vient sur mes genoux ma puce, on va jouer
au papa et a la maman" ;)
Hooka: Ha Ha, nice try! But I figured hmm, when did a Dad become a part
of this??? Like I said I know enough French to get by, I even read
gp32news in french because I’m too lazy to change it every time, only
when I’m really confused ;) And according to babelfish what I wanted to
know should be something like “J'aime aller matraquer avec des
bébés phoques, ils sais où les meilleurs clubs
sont” But then again, yours seems pretty disturbing too! ;)
Hooka: What did you think of working together with Drumaster on
Halflife? (I think I read that somewhere)
Falken80: My HL project was a good experience. Thanks to SoniKt for the
original wad. Drumaster has debugged the last level. I did not ask
anything it is of his own initiative.
Hooka: Drumaster has also done some new WAD conversions, ect. How does
it feel to have friendly competition?
Falken80: He has debugged many of my wad adaptation. Drumaster has
adapted Heretic, debugged Hacx and the Simpsons. I hope he will
continue. Heretic is cool. And i love Hacx.
Falken80: I have worked on the dukenukem wad with Drumaster. I have
ripped all gfx monsters, find music and the best first level on the
net. Gfx title start and others are mine too. It was cool to work to
this demo.
Falken80: Competition. No competition. Just for fun :)
Hooka: What do you see for the future of the gp32 scene? Anything your
excited about/dreading?
Falken80: I hope it will continue like it is. I'm not deciding to buy
another handheld. I have many projects for the gp32. And it's only the
beginning :) I'm always excited about ext. port and the usb port of the
gp32. A big usb Internet world game with the usb port? It's the future
of the gp32: add and plugs! :)
*Quick note, I'm sorry my GFX are not upto par with your's Falken80,
but I try!
*Interview finished 02/06/04*
