Star Wars Adventure Log

Episode 1 Episode 2 Episode 3 Episode 4
Episode 5
Episode 6






Episode 5

Title:  A Night At Tosche Station
Author:  J.D. Wiker
Source:  Internet Download from WotC
Publisher:  Wizards Of The Coast, 2001
Adventurers:  Bob Porkins, Kael Vreedu, Bobby Windu, Binaca Baca
Primary Villains:  Stormtroopers
Other Opponents: Old Ezrim, Erkwil the pacithhip, Membe the aqualish

Story:  After the completion of the Shantipole mission, the heroes take a couple of weeks off to rest, except for Bobby who spends this time training with Ala'Sen Anairad.  Bobby is presented with a light saber to use.  Following this period of time they are summoned by Lens Rekeene to go on a short mission to purchase blasters from a Duros smuggler on Tatooine.  The heroes are to go to Tosche Station and wait for the smuggler, Hagt Baht, to signal them on their comlink.  Then they are to turn on a small landing beacon to guide Hagt to their location, at which point they can make their exchange (blasters for credits).  The heroes arrive at Tosche Station just as a sand storm is beginning.  They decide to wait out the storm at the Tosche Station Lounge, a small seedy bar.  Inside are a number of patron of various species, mostly keeping to themselves.  The heroes get themselves some drinks and observe the other patrons.  A pacithhip comes forward and begins a conversation with Bob Porkins, but leaves when Bob claims to not know somebody named T'landa.  Eventually four stormtroopers arrive.  positioning themselves around the lounge they say that they are waiting out the storm inside and that everybody should keep their hands where they can see them.  The pacithhip again comes and speaks to Bob and Kael, mostly making small talk with them.  Kael notices the pacithhip planting something in one of Bob's pockets, but does not say anything as he doesn't want to attract any attention to themselves.  The pacithhip wanders away and Kael is about to tell Bob that he has something in his pocket, when an old man in the lounge begins to loudly question the heroes.  He asks what they are doing here, why they were speaking with a known ex-convict, and other such questions.  Then a muffled voice speaks up on Kael's comlink.  Hagt calls in, but instead of just giving them the appropriate signal, he calls out that he has been attacked by an imperial ship and has lost control in the sand storm.  The call is followed by a distant muffled crash.  At this, the old man tells the stormtroopers, with glee, that he was right.  The stormtroopers raise their rifles and tell them to raise their hands.  Kael tries to tell them that he knows nothing of this, but when it becomes clear that the troopers intend to arrest them, the heroes open fire.  In the firefight, the stormtroopers all eventually fall, as the patrons of the bar hide out.  After the stormtroopers have been dealt with, the old man says that he must report this to the authorities.  Kael, fed up with him, shoots and kills him.  An aqualish in the bar decides to fire at the heroes, followed by the pacithhip.  Both are shot dead.  When all is done, Kael apologizes to the bartender, who tells them to leave and never come back, and leaves a large tip.  with the sand storm beginning to die down, the adventurers find the downed Duros' freighter, load all the blasters on their ship, and leave before the storm has completely settled and the authotities realize something is amiss.  Kael, Bob, Bobby, and Binaca return to home base with the blasters, and return the unspent credits after explaining that Hagt Baht crashed in the storm.


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Episode 6

As this adventure is currently in play, changes will be made to the below information.


Title: Seeking Uncharted Worlds
Author: Alexandr Machula
Anchorhead Spaceport Design: Kyle Hunter (Typical Fringer Starport, Spaceports and Landing Pads, Star Wars Gamer #3, p.39)
Bantha Traxx Design: Paul Danner (Wretched Hives of Scum & Villainy , WEG 1997, p.56-65)
Source: My creation (Some source material by WotC and WEG)
Adventurers: Bob Porkins, Kael Vreedu, Bobby Windu, Binaca Baca, Princess Screwmie
Primary Villians:
Side Trek:
Title: Jundland Wastes - Not to be taken lightly
Author: Don Fowler
Source: www.jeditiger.com


Story:  The heroes are summoned for another mission briefing by Lens Rekeene.  They are now to find an uncharted planet, capable of supporting life, that the rebellion can use as a colony world.  This world's primary function would be to serve as safe planet for civilian evacuees, defectors and rebel family members in danger from the empire.  It would also be used as a staging ground during times when the rebels are between major tactical bases.  This new mission will require that the heroes visit spaceports to listen to stories of strange hidden worlds, and then try to find a way to one of these planets.  The heroes decide that Anchorhead on Tatooine will be as good a place as any to start.  They arrive in their ship, Knight Errant, and find a berth in one of the docking bays.  Once they have paid their fees and begun walking out of the docking area, they are intercepted by a security force and asked to follow them for questioning.  They are told that their ship matches one that had left the Tosche Station area shortly after an altercation in which four imperial stormtroopers and several civilians were killed.  The heros claim to know nothing and are released, but are told that their ship will be held until the completion of the investigation.  Deciding that things are out of their hands anyway, the heroes decide to head to a local cantina , the Krayt Bait, to fiind the information they came here to find originally.  Inside they find many species of beings including humans, jawas, bothans, gomorreans, nikto, aqualish, klatooinians, rodians, and others.  A multi species band is playing with a beautiful zeltron woman singing.  The heroes get drinks from the ortolan bartender and then sit at two separate tables, Bob and Kael at one, and Bobby, Binacca, and the princess at another.  Bob goes to the bartender to see if he has heard about any spacers going to unusual places, but the ortolan can't give him anything specific so Bob goes back to his table.  Bob is then approached by a man who says that he has someone that saw his group at Tosche during the shooting incident and that he may be able to arrange for a deal to have the Knight Errant released.  Bob is interested, so he and Kael agree to go.  The man insists that the three at the other table must go to, so Bob waves them over.  they sit in a booth with 3 humans and 2 nikto.  They say that they have an eyewitness account of the heroes involvement in the Tosche Station incident.  They say that they work for Jabba the hutt and can arrange for the release of their ship, but only if the heroes do a job for them. They can refuse the job, but then they are on their own, and getting their ship released might be difficult.  The mission is to go pick up a cargo in the Jundland Wastes and bring it to Anchorhead.  At that point, arrangements will be made to release the Knight Errant.  The heroes are then to fly to the planet Lianna, where they are to meet a contact at a night club, Bantha Traxx.  Once they have met their contact and made their delivery, they can return to Anchorhead, where they will be paid in the form of having shields installed on the Knight Errant.  The heroes agree to this.  They are taken to the town of Bestine, where they rent a cargo speeder.  Using a locator to find their pick up spot they head into the Jundland Wastes.  On their way their they spot an injured tusken raider.  They consider ignoring it, worried that it could be an ambush, but Bobby's conscience doesn't let him leave an injured being to the elements so they stop.  As Bobby is tending to the female raider's wounds, the heroes are attacked by 15 womp rats.  The battle results in a few minor injuries to the heroes, 13 dead womp rats, and 2 escaped rats.  Bobby finishes tending to the raider just as others come over a ridge.  She calls to them to hold their position and the heores are allowed to continue.  By nightfall, the heroes arrive at their pickup location.  They spend the night hosted by several humans.  In the morning they load their cargo and head back toward Bestine.  Not having the advantage of a locator, they miss Bestine, but make it to the town of Arnthout by nightfall.  They spend the night here.  In the morning they buy a digital map of the region and make the trip to Anchorhead without incident.  In Anchorhead they are contacted by Jabba's people and told that their ship will be ready to leave in the morning.  The following day, they load the Knight Errant and are allowed to depart for Lianna. They arrive at the planet and are stopped by an imperial customs ship that lets them continue on after only a few questions.  They land at a docking bay berth in Lola Curich and take care of their initial fees.  Their instructions are to meet someone named Carson Lunn at Bantha Traxx in three days.  For now the heroes go to the nearest spacer bar they can find, hoping to find some information on unknown systems.

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