7.05.2005

Point-and-Click Games

I've been compiling some of the point-and-click games that I've played, along with links, hints and a few opinions...

Good Games:

The Mystery Of Time And Space (M.O.T.A.S.) — Hints: 1. The security panel on Level 5 can be decoded through trial and error, but if you want a shortcut go here; 2. Level 7 is a little tedious because you have to go back and forth so much. A couple of hints... Take note of the colour chart on the wall; you'll need it soon. And to write a letter after you've found paper and pen, return to the room with the letter from the security guy so that you can trace his handwriting; 3. On Level 8, the clock weights are to be used in a room that is hidden at the start of the level; 4. When using the computer on Level 9, after you've entered the first command you'll be shown a couple of different pictures and 4 or 5 letters total (this may change from game to game). Make a word out of the letters you saw and enter it to open up the next door; 5. I hated the green wall on level 12. If you want to take the easy way out, go here for step-by-step instructions. And if you reach the last door but don't have the key, go back to the room where you found the hidden numbers on the wall and check the overhead light (that's not the door key, but it will help you get the door key); 6. On level 13, read the plaques at the bottom of the paintings for a clue to the colour machine on the main floor (the colours change direction from game to game, so take note of what they are for your game). And when you program that machine, make sure it's rectangular before you pull the handle. There's a whole forum at Nordinho.net devoted to walkthroughs and hints for all the various levels of M.O.T.A.S. And there are no shortage of walkthroughs on the internet: Text Walkthrough, 1-12, Walkthrough with Pictures, 1-12, Another Walkthrough with Pictures, 1-12, Text Walkthrough 1-13, Another Text Walkthrough, 1-13. For a preview of Level 14, go here (the password is "taters").

The Stone of Anamara (La Piedra de Anamara) — Hints: 1. When you're in the bathroom, let the hot water run until it steams up the mirror; 2. Once you've found a message about the kitchen, go straight there; 3. After using the Ouija board, follow its instructions immediately. Since parts of this game can be challenging, you might want to check out the thread at Nordinho.net.

The Doors — Hints: 1. The upside down room turns right side up when you find the right thing; 2. The little rubik's cube type pieces make cubes that you drag and drop onto the weird little platform beside (or under) certain doors; 3. For the final cube, arrange the playing cards according to the signs that correspond with the room number (I drew a little map for myself to keep them straight). And for extra help for those who want it, the Nordinho.net thread for The Doors.

Arcane (My tips for this game are in my Arcane post.)

Dr. Stanley's House — Hints: 1. To prepare the steak for the dog, click on the plate then click on the magnifying glass. The plate should then be in the middle of your screen. Then click on the meat and click the plate again. Then do the same to the alcohol (yes, it's alcohol not poison); 2. Don't worry when you lose all your stuff, you will find it again; 3. Not all doors that you need to go through will be in the middle of your screen. Keep your eyes open for doors off to the side; 4. After connecting the phone cord, a lot of people had trouble using the phone. Here's the trick: Give the folder to the old man (you need to give him something to drink before he'll take the folder). He will say something that is two characters long that I assume is "Thank You." Now this is the part that most people have missed (and the only time that it seems to matter that the text is in Chinese): Click on the old man again and he'll mutter a longer sentence. Apparently he is telling you to call an ambulance. NOW you can go to the phone. (Even though the text is in Chinese, you can basically figure out the game without knowing what it says. Be warned... this game takes a looong time to load, so be patient. There's an alternative site for it here that seems to load faster. If you want translations even though they give away the story, click on smallx's spoiler on this page.)

The Crimson Room & The Viridian Room (My hints for these rooms are in my Crimson Room post.)

Escape from Detention (My hints for this game are in my Detention & Garage Escapes post.)

Scoop: Episode 1 (Don't worry, there's enough English to be able to figure it out.)

Dona's Room

The Cave (The end gives you a teaser for the upcoming movie of the same name.)

Anode & Cathode: The House — Hints: 1. To use the glasses, click on them so they're in the middle of the screen. Then click on an electronic chip and insert it in the rectangular area on the side of the glasses. Then click on the chip after it's inserted to see a vision. The visions will help you find jewelry. 2. Sometimes you gotta go ahead and break stuff. (The first time I played it, it was very glitchy when I tried to zoom in on stuff. It was fine the second time.)

Anode & Cathode: The Office (I found this one to be glitchy sometimes, too.)

Maama Room — Some of the areas you need to click on are really small, so it might help to zoom in on the place you're trying to click.

Quick and Easy Games:

The Blue Chamber
One Time Never
Scooby-Doo and the Creepy Castle
Garfield: Scary Scavenger Hunt, Donuts of Doom
Les adventures d'Oriel (Don't be thrown off by the French title; the instructions are in English. If you're looking for hints, check out my Oriel post.)
nesquikQuest
Titanic (a Futurama game in three parts): Episode 1, Episode 2, Episode 3
Cannibalon Carnage: Episode 1, Episode 2
Mr. Leaky
Noob's Room
T.C.B. Museum
The Phone

Okay Games:

The Garage Escape — Decent game but very glitchy. (My hints for this game are in my Detention & Garage Escapes post.)

Escape: The Room — It requires you to do some rather counter-intuitive things, like using the knife to cut non-fabric and non-paper things.

Linsnail Room — Requires some non-intuitive and illogical leaps. Hints: 1. Once you have six objects, place five of them in the squares above the yellow button (hidden in the cupboard) according to the morse code on the front of the drawers (if necessary, zoom in or adjust your brightness/contrast to read these). I think the "b" stands for book, "d" for death, "e" for empty, "l" for light, "w" for water. The other letter looks like an "m" to me, which makes no sense (the only connection I can make is Mac the Knife... though someone suggested it might stand for "metal"; someone else suggested that it was actually another "w" standing for "weapon"); 2. Once you have the key, you can find the rope tile (picture? chip?) which is sort of your template for the puzzle behind the picture. Start in the right upper corner and go clockwise, making the dots face the next puzzle piece. Once they're all arranged, click on the rope tile to complete that puzzle; 3. Now you're supposed to intuit a two letter code for the door from the golf ball. (For more help with this illogical game, check out the Nordinho.net thread.)

3wish01 — This is a cute game but it doesn't give you any instructions or even tell you what you're trying to do. The goal (since it doesn't tell you) is to help the hamster get the sunflower seeds from the jar on the bookcase. P.S. To access your inventory, click on the hamster. (There's a walkthrough here, if you want it.)

Wheat Straw Girl — Kinda cute, interesting graphics, but way too much animation between clicks. And don't get me started on all the Japanese "dialogue" at the beginning and the end. I would have been bored even if it had been in English. I kept wanting to ask "is it my turn yet?" But if you have more patience than me, you will probably enjoy it. Hint: When battling the witch, click the red glowing girl just as you hear the sound start. Click her again before the black ball bounces back. And so on until the witch is dead. (If you want to skip the opening story, use this link instead.)

Games that Suck:

The Pink Room — Most pointless escape game ever.
Windows Escape — Bad and glitchy ripoff of the 13th level of M.O.T.A.S. with no way to access your inventory.
Tomb Escape — Graphics are terrible and game is boring, except when it's being frustratingly inconsistent.
Escape the Mansion — Unfinished ("ending will be released depending on the rating score"), ridiculously simple, with crude graphics to boot.

Nordinho.net Forums has threads on most of these games if you need help.

Phew. I've been working on this post for ages and it's still a work in progress, but I'd thought I'd post what I had so far. I plan to come back and add other games and hints as I find the time.

Addendum: New games will no longer be added to this post. I'll be using the Blogger labels from now on, so future game hints will be accessible by clicking on the "games" label.

Update May 18, 2007: for new game posts check out my new game blog Inner Game Geek!

Labels:


Comments:
Hi, could you tell my where did you find crack for the full version of diner dash?
Thanx a lot:)

a diner dash addicted:)


mail:szappankutya@freemail.hu
 
Hey Mariann... just sent you an email.
 
hey :) awesome list of games. i have the same question as mariann... where'd you find the full version of Diner Dash? :P

mail:thatspookybean@gmail.com
 
Post a Comment

This page is powered by Blogger. Isn't yours? [Valid Atom 0.3]